Gangsters
BGG rank
BGG #10,413
BGG rating
6.3

Gangsters

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Rules assistance for Gangsters

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 120 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Gangsters

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gangsters is a board game released in 1992 for 2–5 players, 120 minutes per game, and ages 12 and up. It was designed by Don Greenwood and Gérard Mathieu and its main mechanics are Action Points.

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About the game

Players are "bosses" of organized crime in Chicago during the Prohibition era. Rival gangs fight over Speakeasies, Gambling Joints, and Protection Rackets. They try to direct the public into their "stablishmunts", whilst keeping the donut-boys-in-blue out. Using their Racketeers, Thugs and Vamps the players try to obtain joints and make money from the "unsuspecting" public who just happen to walk in to them. The game is fast moving, as each players turn is timed, and has some dire results. For example, when a hit is made the player who was shot gets a soaking (one trigger press only) with the *included* water pistol! There are numerous paths to victory that the players can take with their gang, with the twist that in the five player version one of the players has to play the cops...short-straw anyone?

Editions

  • GangstersenThe Avalon Hill Game Co1992

Mechanics

Publishers

  • The Avalon Hill Game Co

Questions and answers

Gangsters supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.