Fuzzy Mage Fight: Allies Pack
BGG rating
7.5

Expansion for Fuzzy Mage Fight

Fuzzy Mage Fight: Allies Pack

2019

Rules assistance for Fuzzy Mage Fight: Allies Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 5–45 min
  • 8+

Rules assistant for Fuzzy Mage Fight: Allies Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fuzzy Mage Fight: Allies Pack is an expansion for Fuzzy Mage Fight released in 2019 for 2–6 players, 5–45 minutes per game, and ages 8 and up. It was designed by Eddie Zakoor and Anneke Zakoor.

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About the game

The allies pack includes 6 jumbo size ally cards and 7 new fuzzy mages. An ally is chosen by each mage at the beginning of the game to aid them in their quest. Allies have special abilities such as adding more attack power, slowing down opponents mineons, and forcing opponents to discard cards. Beware, however, as some of them require payment for their friendship. Allies: Four-winged owl, Raccoon Mafia, Hired Muscle, Skunk Squad, Possum Posse, Jerry Mages: Tag mage, Yesh mage, Rugged mage, Drabhu mage, Falala mage, Septimus mage, Niú Gá Táng mage

Publishers

  • Shadow Squirrel Games

Questions and answers

Fuzzy Mage Fight: Allies Pack supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.