
- BGG rank
- BGG #17,195
- BGG rating
- 6.4
Leagues of Adventure: Rocket Race
- 2–6 players
- 20 min
- Complexity 1.8/5
- 2014

Expansion for Savage Worlds Showdown: Miniatures Rules for All Genres
2012
Rules assistance for G-Men and Gangsters: The Gang Wars
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
G-Men and Gangsters: The Gang Wars is an expansion for Savage Worlds Showdown: Miniatures Rules for All Genres released in 2012 for 2–10 players. It was designed by Paul "Wiggy" Wade-Williams and its main mechanics are Variable Player Powers, Dice Rolling, and Paper-and-Pencil.
From the PDF: G-Men and Gangsters: The Gang Wars is a miniatures skirmish game set against the backdrop of America in the mid–1930s. But this is not America as history records it. In this alternate vision of the world, America has divided into separate factions, mobsters and bootleggers control many of the major cities, and law and order are upheld only by those with the grit to face death every day and the strong will required to avoid the rampant corruption plaguing the American nations. Before we look at the rules, take a brief moment to see how the passage of time has led to the rise of the Gang Wars. User Summary: This is a supplement for Savage Worlds: Showdown.
G-Men and Gangsters: The Gang Wars supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
G-Men and Gangsters: The Gang Wars belongs to these categories: Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of G-Men and Gangsters: The Gang Wars are: Paul "Wiggy" Wade-Williams. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists G-Men and Gangsters: The Gang Wars as an expansion for Savage Worlds Showdown: Miniatures Rules for All Genres. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Savage Worlds Showdown: Miniatures Rules for All Genres to use it. Check that your edition of Savage Worlds Showdown: Miniatures Rules for All Genres is compatible, as some expansions were revised between editions.