
- BGG rank
- BGG #380
- BGG rating
- 7.7
The Manhattan Project: Energy Empire
- 1–5 players
- 60–120 min
- Complexity 3.1/5
- 2016

Rules assistance for Galactic Cruise: Achievements
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Galactic Cruise: Achievements is an expansion for Galactic Cruise released in 2026 for 1–4 players, 90–150 minutes per game, and ages 14 and up. It was designed by Koltin Thompson, T.K. King, and Dennis Northcott and its main mechanics are Variable Set-up, Modular Board, and Scenario / Mission / Campaign Game.
Imitation is the sincerest form of flattery that mediocrity can pay to greatness - but it seems that the second half of that phrase gets forgotten. As other companies rise up and attempt to compete in the space tourism industry, it has become more important than ever to show the world that Galactic Cruise is the premiere destination for luxurious space cruising. In Galactic Cruise: Achievements, players will work to accomplish special feats set forth by the Board of Directors, receiving a special reward (and an even more daunting challenge) each time one of these goals is achieved. This expansion includes new content including a Zoe meeple and rules for including her in your game. However, the bulk of the expansion is within the 12+ boxes of locked content. Each time a player accomplishes one of the 12 achievements, a new box of content is unlocked for all players, with the achieving supervisor etching their name into the annals of history. Some of these rewards are new renditions of familiar things, such as new Agenda Cards and special cockpits and engines. Others are brand new innovations, including secret objective cards, special ability tiles, and asymmetric characters. —description from the publisher
Galactic Cruise: Achievements supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Galactic Cruise: Achievements is 90–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Galactic Cruise: Achievements for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Galactic Cruise: Achievements belongs to these categories: Economic, Science Fiction, and Industry / Manufacturing. Its main mechanics are Variable Set-up, Modular Board, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Galactic Cruise: Achievements are: Koltin Thompson, T.K. King, and Dennis Northcott. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Galactic Cruise: Achievements as an expansion for Galactic Cruise. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Galactic Cruise to use it. Check that your edition of Galactic Cruise is compatible, as some expansions were revised between editions.