
- BGG rating
- 7.6
Inferno: Papal Bulls – Mini Expansion
- 1–4 players
- 45–120 min
- Complexity 2.0/5
- 2024

2024
Rules assistance for Inferno
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Inferno is a board game released in 2024 for 1–4 players, 45–120 minutes per game, and ages 14 and up. It was designed by Fernando Eduardo Sánchez and its main mechanics are Loans, Variable Set-up, and End Game Bonuses.
In the Divine Comedy, the poet Dante Alighieri enters Hell in search of his beloved Beatrice. Guided by Virgil, he descends through the nine circles, witnessing how each sinner is eternally punished in a manner as horrifying as the sin they committed in life. Inferno is a soul management game where each player must guide sinners to their respective circles in Hell. The central board consists of two parts: one displaying all 9 circles and the soul registry, while the other represents Florence in the early 14th century, where Dante lived, with its power games and palace intrigues. Each turn consists of two phases: Inferno Phase: The player advances a soul through Hell, earning Infamy Points if they successfully guide it to its corresponding circle. Florence Phase: The player must choose between: Playing an action at a city location (adopting a street urchin, building a new level of the family tower, or inviting home an illustrious character, among others). Exposing a sinner, who is executed, and their soul is led to Hell. By doing so, the player advances on the Hell registry, which keeps track of everyone’s supplied souls. With each death, Dante takes a step closer to his descent. When he reaches the gate that will lead him to Purgatory, the game ends. The player with the most Infamy Points is declared the winner and deemed untrustworthy.
Inferno supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Inferno is 45–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Inferno for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Inferno has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Inferno belongs to these categories: Fantasy, Economic, and Horror. Its main mechanics are Loans, Variable Set-up, and End Game Bonuses. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Inferno are: Fernando Eduardo Sánchez. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Inferno as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.