Galactic Renaissance
BGG rank
BGG #4,282
BGG rating
7.2

Galactic Renaissance

2024

Rules assistance for Galactic Renaissance

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 14+
  • Complexity 2.8/5

For 2 players

Rules assistant for Galactic Renaissance

What would you like to know?

Answers come from the official rulebook, with the page to check.

Galactic Renaissance is a board game released in 2024 for 2–4 players, 90 minutes per game, and ages 14 and up. It was designed by Christian Martinez and its main mechanics are Area Majority / Influence, Modular Board, and Deck, Bag, and Pool Building.

Expansions

Similar games

About the game

Following Inis, Galactic Renaissance is the second installment of the "Political Trilogy" by designer Christian Martinez and publisher Matagot. Throughout Galactic Renaissance, you build your team, adding new specialists — each one unique — to the core in your deck of cards. With this team, you discover new planets and systems, reconnect with lost civilizations, expand your influence, build embassies, and sow disorder in opposing factions — all in an effort to score victory points faster than your opponents. Sending emissaries to new planets, for example, allows you to discover new civilizations or cement relationships on known planets. Opponents may try to convince a planet to join them instead with their own emissaries, causing disorder in the process.

Publishers

  • Matagot
  • Lavka Games
  • Gen-X Games (GenX)
  • Lord of Boards
  • Kolossal Games
  • Fun Supply

Questions and answers

Galactic Renaissance supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.