Galatune: Cosmic Deception
BGG rating
9.6

Expansion for Galatune

Galatune: Cosmic Deception

2018

Rules assistance for Galatune: Cosmic Deception

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 20 min
  • 10+

Rules assistant for Galatune: Cosmic Deception

What would you like to know?

Answers come from the official rulebook, with the page to check.

Galatune: Cosmic Deception is an expansion for Galatune released in 2018 for 2–5 players, 20 minutes per game, and ages 10 and up. It was designed by Adam Wik and its main mechanics are Take That, Player Elimination, and Rock-Paper-Scissors.

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About the game

The Cosmic Deception Expansion Pack is the first deck booster for Galatune, including 32 new action cards emphasizing traps, darkness, back-stabbing, and evil underhanded strategies. It can be mixed into your Galatune Starter Deck to customize and expand gameplay options. Cards Included: Masquerade, Savage Creed, Divine Annul, Cloneroot, Arms of Ken-daal, Grand Theft, Poetic Justice, Inhibitor, Blight, Kiss of Betrayal, Temporal Revision, Chromashift, Despair, Mega Boost, Treaty, Overload, Confiscate, Shadows of the Past, Confound, Deathwish, Infinite Power, Numbness, Twist of Fate, Pacify, Evil Plot, Magnificent Sacred Phoenix Rebirth, Borrowed Body, Edge of Ages, Manaswap, Omni, Stupid Rock.

Questions and answers

Galatune: Cosmic Deception supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.