Galaxy Hunters: New Ways to Hunt
BGG rating
7.4

Expansion for Galaxy Hunters

Galaxy Hunters: New Ways to Hunt

2021

Rules assistance for Galaxy Hunters: New Ways to Hunt

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 60–150 min
  • 14+

Rules assistant for Galaxy Hunters: New Ways to Hunt

What would you like to know?

Answers come from the official rulebook, with the page to check.

Galaxy Hunters: New Ways to Hunt is an expansion for Galaxy Hunters released in 2021 for 2–5 players, 60–150 minutes per game, and ages 14 and up. It was designed by Daniel Alves and its main mechanics are Variable Player Powers, Set Collection, and Push Your Luck.

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About the game

Expand your arsenal and abilities with the New Ways to Hunt Expansion. Choose from several new mechanics to enhance your experience: Push your luck and take on the mightiest of mutants with Combat Dice. Obliterate your target with critical hits, or miss wildly in your vain attempt at glory. Hunt with up to five players. Outsmart your fellow mercenaries and disperse Ambassadors throughout the system, gaining resources on their move. The Iron Smoker mech, and new Pilot Duar Krill Join in the hunt, ready to spread notoriety, throughout the system. Choose any of these mechanics at the start of each game. Outwit, outmanoeuvre, and annihilate your foes with News Ways to Hunt.

Questions and answers

Galaxy Hunters: New Ways to Hunt supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.