Game of Thrones: Oathbreaker
BGG rank
BGG #7,021
BGG rating
7.0

Game of Thrones: Oathbreaker

2019

Rules assistance for Game of Thrones: Oathbreaker

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 5–8 players
  • 30–45 min
  • 14+
  • Complexity 2.2/5

For 5 players

Rules assistant for Game of Thrones: Oathbreaker

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Answers come from the official rulebook, with the page to check.

Game of Thrones: Oathbreaker is a board game released in 2019 for 5–8 players, 30–45 minutes per game, and ages 14 and up. It was designed by Kevin Spak and its main mechanics are Variable Player Powers, Hand Management, and Team-Based Game.

Expansions

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About the game

Who do you trust? If you sit on the Iron Throne, the wisest answer is "no one". Game of Thrones: Oathbreaker is a game of deception and social deduction. One player assumes the role of King (or Queen), while the others represent the great Lords and Ladies of the Houses of Westeros. Some are loyalists who want order in the realm, others are conspirators who seek to undermine the throne, and all of them have a secret agenda of their own. Who is truly loyal, and who is simply hungry for power, honor, and coin? It's up to the King to figure it out before it's too late. In more detail, the game lasts seven rounds. In each round, players reveal a number of mission cards, each of which has an associated influence type: crowns, ravens, or swords. Each noble plays influence cards face down to one or more missions and places their House Sigil at the mission where they played the most cards. Then each mission is resolved by shuffling the influence cards there and tallying up successes and failures. If a mission succeeds, Order is generated; otherwise Chaos is generated. Nobles earn rewards (coin, honor, power) based on whether the mission with their House Sigil succeeded or failed. The King can play decree cards during the game to grant favor to nobles who seem loyal, or cast suspicion on suspected conspirators. Decree cards award Order if the King was correct and Chaos if the King was wrong. At the end of the game, if Order exceeds Chaos, the King wins and any loyalists who achieved their personal ambitions win. If Chaos has the edge, then any conspirators who achieved their personal ambitions win.

Questions and answers

Game of Thrones: Oathbreaker supports 5–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.