Gates of Mara
BGG rank
BGG #12,724
BGG rating
7.0

Gates of Mara

2020

Rules assistance for Gates of Mara

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90–120 min
  • 14+
  • Complexity 3.3/5

For 2 players

Rules assistant for Gates of Mara

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gates of Mara is a board game released in 2020 for 2–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by J.B. Howell and its main mechanics are Area Majority / Influence and Worker Placement.

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About the game

Lead your tribe to the Gates of Mara, portals to realms of pure elemental energy. Encounter powerful elemental lords, manipulate intricate economies, and summon colorful magic. Vie for the most influence in each realm so you can establish your tribal claims. Gates of Mara blends upgradeable worker placement with layered area-control mechanisms, all brought to life by the art of Nastya Lehn. You can lead reptilian dragonkin, the amphibious goblins, the insectoid antids, or the arboreal elves. Strategically position your tribe members around the realms and gates. Enchant your tribe members to give them new abilities. Compete for short-term objectives, but keep your eyes on your influence. Only the player with the most influence can lay claim to the Gates of Mara! —description from the publisher

Categories

Designers

Publishers

  • WizKids (I)

Questions and answers

Gates of Mara supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.