
- BGG rank
- BGG #17,210
- BGG rating
- 6.6
Heavy Gear Tactical
- 2 players
- 180 min
- Complexity 3.0/5
- 1998

Rules assistance for Gear Krieg Fields of War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gear Krieg Fields of War is an expansion for Gear Krieg Wargame released in 2002 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Marc A. Vezina, Hilary Doda, Stuart Elle, Pierre Ouellette, and John Wiens and its main mechanics are Action Points.
Publisher Blurb: This tactical sourcebook explores the various theaters of the early days of the Alternate Second World War and the operations that took place in them. Fields of War contains numerous tactical scenario seeds for the Gear Krieg universe that can be played together or separately, along with sample strike forces and heroes, special rules and miniature modeling advice for both the tabletop and the Gear Krieg miniatures. Fields of War includes: - Rules for Natural, Urban and Combat Engineering tabletop features; - Scenario seeds for the above environments; - Modeling instructions for both the tabletop and miniatures; - New Heroes and equipment for Germany, the British Commonwealth, the United States, Soviet Russia and Imperial Japan; - and several new vehicles and variants. A copy of the Gear Krieg Rulebook, a few six-sided dice, miniatures/counters, pen and paper are required to use this supplement.
Gear Krieg Fields of War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Gear Krieg Fields of War is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gear Krieg Fields of War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gear Krieg Fields of War belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gear Krieg Fields of War are: Marc A. Vezina, Hilary Doda, Stuart Elle, Pierre Ouellette, and John Wiens. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gear Krieg Fields of War as an expansion for Gear Krieg Wargame. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Gear Krieg Wargame to use it. Check that your edition of Gear Krieg Wargame is compatible, as some expansions were revised between editions.