
- BGG rank
- BGG #21,688
- BGG rating
- 5.7
Winston
- 2–6 players
- 15–25 min
- Complexity 1.0/5
- 2018

2017
Rules assistance for Geisteruhr
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Geisteruhr is a board game released in 2017 for 2–4 players, 5–15 minutes per game, and ages 5 and up. It was designed by Christoph Cantzler and Anja Wrede.
Welcome to the ghost competition at the old turret clock! As they do every night, the ghosts are coming together to play their fun game on the clock. When the clock strikes midnight, the clock arm will start moving. Left, right, left, right, there's something wrong with the clock! The players need to place their ghosts on the wicked clock, but the clock arm will try to swipe the ghosts off the clock. Once the arm stops, the round is over and each player counts, how many of his ghosts could hang on to the clock. Whoever has the most, wins the round and gets to place one of the ghosts on to the winner podium. The first player to win three rounds will be the new champion - but only for one day, when the challenge will start again!
Geisteruhr supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Geisteruhr is 5–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Geisteruhr for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Geisteruhr has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Geisteruhr belongs to these categories: Children's Game and Electronic. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Geisteruhr and want something comparable for your next game night.
The credited designers of Geisteruhr are: Christoph Cantzler and Anja Wrede. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Geisteruhr as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.