
- BGG rank
- BGG #9,866
- BGG rating
- 6.6
1572: The Lost Expedition
- 1 player
- 45–90 min
- Complexity 2.0/5
- 2016

2017
Rules assistance for Gelatinous Cube Dice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Gelatinous Cube Dice is a board game released in 2017 for 1 player, 15–60 minutes per game, and ages 8 and up. It was designed by Mike Heiman and its main mechanics are Solo / Solitaire Game and Action Points.
Gelatinous Cube Dice placed First in the Most Innovative Mechanic category of the 2016 Mint Tin Game Design Contest, as well as placing in the top 10 of all other categories. An action point dungeon-crawl puzzler where you assume the form of a gelatinous cube. The six-sided die represents your playing piece. As you move around the board, you flip to adjacent die-facings when moving to adjacent spaces. You will explore 30 dungeon rooms and must land on a space with the six on the die faceup in order to unlock the next room. Each level increases the difficulty, but also offers new powers as you become more gelatinous. Solo, low-ink, black and white, puzzle game. 6 pages --easy to assemble. “…Iximl zephracoxia dissimilarity!” you chant raising your wand into the air. You can feel yourself changing; the polymorph spell worked. The doubt after mumbling through some of the more difficult words leaves you as feel the mystical metamorphosis take effect. Those adepts back at the tower won’t laugh at you anymore. Now that you’ve finally mastered the spell you’ll be able to enter the foreboding dungeon known as The Miasma Helilx, negate the protection glyphs, extinguish all of the darkfire candles, and finally destroy the Miasma Boilers at the bottom of the dun… wait a second… Your arms begin to turn green and translucent, and before you can think about it any further the transformation is complete. You are a gelatinous cube. You cannot see or hear anything, just taste and feel. Your mind is being assailed by the gibbering language of this ooze. You must stay sharp, you must focus, you must complete your quest before the brainless blob consumes you entirely.
Gelatinous Cube Dice supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Gelatinous Cube Dice is 15–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gelatinous Cube Dice for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gelatinous Cube Dice has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gelatinous Cube Dice belongs to these categories: Fantasy, Print & Play, and Puzzle. Its main mechanics are Solo / Solitaire Game and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gelatinous Cube Dice are: Mike Heiman. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gelatinous Cube Dice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.