Ghost Blaster
BGG rank
BGG #17,458
BGG rating
6.0

Ghost Blaster

2014

Rules assistance for Ghost Blaster

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 15 min
  • 5+
  • Complexity 1.2/5

For 1 player

Rules assistant for Ghost Blaster

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ghost Blaster is a board game released in 2014 for 1–4 players, 15 minutes per game, and ages 5 and up. It was designed by Wolfgang Dirscherl and its main mechanics are Dice Rolling, Memory, and Modular Board.

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About the game

The old clock tower is striking midnight! The three ghost hunters quickly reload their green goo ammunition in their handmade power pistols and enter the castle. Let the ghost hunt begin! Together in Ghost Blaster, the players try to hit and trap the ghosts with the right amount of goo. Players must roll the dice in sequence and reveal the ghosts using the ghost hunter cards. Once the players have three of the same ghost cards face up, this ghost is caught and can no longer escape. But careful! If the players accidentally uncover a keyhole card, the ghost hunter is caught in the trap and must then go into the dungeon. Players can free him but that takes up valuable time! Their objective is to capture all of the ghosts before the ghost hour is over.

Questions and answers

Ghost Blaster supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.