Ghosts Love Candy
BGG rank
BGG #10,808
BGG rating
6.5

Ghosts Love Candy

2016

Rules assistance for Ghosts Love Candy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 20–45 min
  • 8+
  • Complexity 2.0/5

For 3 players

Rules assistant for Ghosts Love Candy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ghosts Love Candy is a board game released in 2016 for 3–6 players, 20–45 minutes per game, and ages 8 and up. It was designed by Danny Devine and its main mechanics are Variable Player Powers, Hand Management, and Set Collection.

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About the game

Story: Ghosts Love Candy—everyone knows that! The cruel twist is that they no longer have the physical bodies to enjoy the scrumptious candy they crave. But, on Halloween, the rules are off. Ghosts use this mystical and eerie night to temporarily possess unsuspecting Trick-or-Treaters so they can indulge in as much candy as they can get their invisible hands on … Object: Use your team of ghosts to possess Trick-or-Treaters and gobble up the candy you crave. The player whose ghosts earn them the most candy points after 8 rounds wins. But be careful! When a Trick-or-Treater eats too much candy they get sick and become your burden if you were the one to push them past their candy limit. Game End: The game is over when there is no more candy left to hand out, which is 8 rounds with 2-4 players and 6 rounds with 5-6.

Categories

Designers

Publishers

  • Steve Jackson Games

Questions and answers

Ghosts Love Candy supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.