
- BGG rank
- BGG #88
- BGG rating
- 8.0
Star Wars: Imperial Assault
- 2–5 players
- 60–120 min
- Complexity 3.3/5
- 2014

Expansion for G.I. JOE Mission Critical
2024
Rules assistance for G.I. JOE Mission Critical: Specialist Pack – B.A.T. Assault
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
G.I. JOE Mission Critical: Specialist Pack – B.A.T. Assault is an expansion for G.I. JOE Mission Critical released in 2024 for 1–5 players, 45–60 minutes per game, and ages 14 and up. It was designed by Jonathan Ying and its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game.
ELITE FORCES MOVE IN! Relentless, perfect, and unstoppable -- Cobra’s B.A.T.s (Battle Android Troopers) have been developed by Dr. Mindbender as the latest weapon in their arsenal against the Joes. These new elite foot soldiers escalate the fight, bringing Cobra one step closer to world domination. Cobra also brings their air superiority to bear with their Rattler specialist, Wild Weasel, who rains fire down from above. To face these new threats, you will need a great leader calling the shots. For G.I. JOE that leader is General Hawk, who will coordinate your forces to counter these new Cobra threats! This is an expansion. Core Game is required to play. Features Features Hawk as a new playable character! Wild Weasel joins as an all-new Lieutenant to battle against. Introduces Elite Troopers to Mission Critical with the B.A.T.s. Contents 1 Rule Sheet 1 Hero Figure 4 Elite Foot Soldier Figures 1 Lieutenant Figure 1 Character Card 10 Combat Cards 10 Elite Foot Soldier Enemy Cards 8 Lieutenant Enemy Cards 2 Vehicle Cards 5 Enemy Deployment Cards 1 Elite Deployment Token —description from the publisher's website
G.I. JOE Mission Critical: Specialist Pack – B.A.T. Assault supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for G.I. JOE Mission Critical: Specialist Pack – B.A.T. Assault is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists G.I. JOE Mission Critical: Specialist Pack – B.A.T. Assault for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
G.I. JOE Mission Critical: Specialist Pack – B.A.T. Assault belongs to these categories: Movies / TV / Radio theme, Modern Warfare, and Expansion for Base-game. Its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of G.I. JOE Mission Critical: Specialist Pack – B.A.T. Assault are: Jonathan Ying. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists G.I. JOE Mission Critical: Specialist Pack – B.A.T. Assault as an expansion for G.I. JOE Mission Critical. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need G.I. JOE Mission Critical to use it. Check that your edition of G.I. JOE Mission Critical is compatible, as some expansions were revised between editions.