
- BGG rating
- 6.4
Rules assistance for Giants: Sacred Spear
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 3–5 players
- 90 min
- 10+
- Complexity 2.2/5

Rules assistant for Giants: Sacred Spear
What would you like to know?
Answers come from the official rulebook, with the page to check.
Giants: Sacred Spear is an expansion for Giants released in 2008 for 3–5 players, 90 minutes per game, and ages 10 and up. It was designed by Fabrice Besson and its main mechanics are Auction / Bidding and Worker Placement.
About the game
Symbol of power and supremacy, the sacred spear did not belong to any particular clan; however, once during his lifetime, a chief could claim the spear for a whole year to benefit from its powerful aura. This small expansion was given away by Matagot in some events. Expands Giants
Categories
Mechanics
Designers
Publishers
- Matagot
Questions and answers
Giants: Sacred Spear supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Giants: Sacred Spear is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Giants: Sacred Spear for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Giants: Sacred Spear has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Giants: Sacred Spear belongs to these categories: Expansion for Base-game. Its main mechanics are Auction / Bidding and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Giants: Sacred Spear are: Fabrice Besson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Giants: Sacred Spear as an expansion for Giants. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Giants to use it. Check that your edition of Giants is compatible, as some expansions were revised between editions.