GIPF Project Set 2
BGG rating
7.2

Expansion for GIPF

GIPF Project Set 2

2001

Rules assistance for GIPF Project Set 2

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 9+
  • Complexity 3.4/5

Rules assistant for GIPF Project Set 2

What would you like to know?

Answers come from the official rulebook, with the page to check.

GIPF Project Set 2 is an expansion for GIPF released in 2001 for 2 players, 120 minutes per game, and ages 9 and up. It was designed by Kris Burm and its main mechanics are Set Collection, Grid Movement, and Pattern Building.

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About the game

This includes two expansions for GIPF and one for ZÈRTZ. Contents: 6 DVONN-potentials for each player 6 ZÈRTZ-potentials for each player 12 ZÈRTZ rings See the project GIPF wiki page for more details on the potentials' powers. This expansion can integrate DVONN and ZÈRTZ with the original GIPF game. Additionally, it contains ring pieces to extend the ZÈRTZ board into new configurations. The ZÈRTZ-potential has the power to jump other pieces. The DVONN-potential has the power to land on top of other pieces, changing their color. This is part of project GIPF.

Designers

Publishers

  • Smart Toys and Games, Inc.
  • Don & Co.

Questions and answers

GIPF Project Set 2 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.