
- BGG rank
- BGG #8,262
- BGG rating
- 6.8
Title Bout
- 1–2 players
- 45 min
- Complexity 2.2/5
- 1979

2016
Rules assistance for Gladiator: Quest for the Rudis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gladiator: Quest for the Rudis is a board game released in 2016 for 1–6 players, 15–60 minutes per game, and ages 12 and up. It was designed by James Trunzo and its main mechanics are Hexagon Grid and Simulation.
Gladiator: Quest for the Rudis is a board & card game designed for 1 to 6 players (solo-play rules are included). Moment to moment the contest requires tactical decisions of movement, positioning and the selection of your attack and defense, while important strategic options always loom, such as how much of your stamina to expend as you risk becoming fatigued. The gladiatorial contests in the game offer a very detailed simulation of many aspects of the historical battles, but gameplay itself is not slow or tedious as a result. That is, despite an enormous historical fidelity, Gladiator: Quest for the Rudis plays quickly and easily like the best modern board games. This is due in large part to the innovative card-based game play. There are no dice, and for the multi-player game, no books full of tables to consult, no other resource whatsoever to consult except for the cards themselves.
Gladiator: Quest for the Rudis supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Gladiator: Quest for the Rudis is 15–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gladiator: Quest for the Rudis for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gladiator: Quest for the Rudis has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gladiator: Quest for the Rudis belongs to these categories: Card Game, Fighting, and Miniatures. Its main mechanics are Hexagon Grid and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gladiator: Quest for the Rudis are: James Trunzo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gladiator: Quest for the Rudis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.