
- BGG rank
- BGG #26,538
- BGG rating
- 5.6
Konito?
- 2–12 players
- 30 min
- Complexity 1.0/5
- 2012

2018
Rules assistance for Globe Twister
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Globe Twister is a board game released in 2018 for 1–5 players, 15–30 minutes per game, and ages 8 and up. It was designed by Richard Champion and its main mechanics are Pattern Building and Action Queue.
After traveling to the four corners of the world, you decide to put on an exhibition. Unfortunately, your photos have been mixed up during your journey. Will you be able to recreate the perfect atmosphere of your encounters and discoveries by putting your photos back in the right direction before the opening? Globe Twister is a game of programming and re-composing images that will put your senses to the test.
Globe Twister supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Globe Twister is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Globe Twister for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Globe Twister has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Globe Twister belongs to these categories: Travel, Exploration, and Puzzle. Its main mechanics are Pattern Building and Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Globe Twister are: Richard Champion. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Globe Twister as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.