
- BGG rank
- BGG #29,196
- BGG rating
- 5.2
Skiwi
- 1–7 players
- 15–20 min
- Complexity 1.0/5
- 2025

2024
Rules assistance for Gnome Village
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Gnome Village is a board game released in 2024 for 2–4 players, 30–60 minutes per game, and ages 10 and up. It was designed by Marinde Kneppers and its main mechanics are Tile Placement and Worker Placement.
These gnomes are sweet, hardworking and sometimes very naughty! Gnome village is a strategic game with a touch of luck. Your gnomes are going to work in your village. So that with these products your village can expand. Each player creates his own village. You start with 2 houses and 5 roads. You can place this however you want, if only 1 road tile is adjacent to the buildings. You have a gnome that starts at the house with the lights on. The player who starts may take a forest card, from which you can receive products, money or an action. Then you check whether your gnome is on a company, you get money for this. Then you use the products and coins you make to buy things. At the end you can move the gnomes and put them to work in workshops. You turn the tile over so that you can clearly see that the workshop is active. At the companies you can perform different actions and even fly to fellow players from another village! Once someone has moved in all their gnomes, each other player may complete this round until the starting player. After that, the player with the most points wins! Do you delve into the gnome life? —description from the designer
Gnome Village supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Gnome Village is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gnome Village for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gnome Village has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gnome Village belongs to these categories: Fantasy and City Building. Its main mechanics are Tile Placement and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gnome Village are: Marinde Kneppers. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gnome Village as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.