
- BGG rank
- BGG #3,652
- BGG rating
- 6.3
Lifeboat
4–6 players60 min2002

Rules assistance for Go Fish Yourself
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Go Fish Yourself is a board game released in 2015 for 2–6 players, 10–45 minutes per game, and ages 17 and up.
Go Fish Yourself is a party game that takes the familiar Go Fish card game and twists it into something that is actually fun to play. Players try to get one another to make pairs of dirty-sounding, nautically-themed cards. Each card comes with a challenge. The more pairs a player makes, the more challenges that player must face. Before long, players are standing on chairs with socks on their hands and cards on their heads. As soon as a player fails or forgets to perform a challenge, that player is out of the game. The last player left in the game wins. Go Fish Yourself is more than just one deck of cards. It comes with a series of expansions that will allow players to keep the nonsense going. Each expansion comes with 52 new cards and challenges. These expansions (or editions) can be played as standalone games or combined with the original. Players are able to mix and match their favorite pairs from all or any of the expansions to create customized decks.
Go Fish Yourself supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Go Fish Yourself is 10–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Go Fish Yourself for ages 17 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Go Fish Yourself has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Go Fish Yourself belongs to these categories: Card Game, Party Game, and Nautical. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Go Fish Yourself and want something comparable for your next game night.
The catalogue lists Go Fish Yourself as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.