
- BGG rank
- BGG #14,490
- BGG rating
- 7.9
Grimm World
- 1 player
- 15–900 min
- Complexity 3.2/5
- 2024

2018
Rules assistance for Goblin Mountain
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Goblin Mountain is a board game released in 2018 for 1–2 players, 15 minutes per game, and ages 12 and up. It was designed by Roman Flückiger and its main mechanics are Point to Point Movement.
"Your group of adventurers barely entered the labyrinthine tunnels of Goblin Mountain when the inevitable happens: you get lost and the goblins get wind of your presence. Time to find a way out fast and, of course, fill your pockets with every gem and coin you can get your hands on on the way. And don't forget to stick together! Because bad things happen when you split up the group... always!" Goblin Mountain is a competitive dice-placement game, where 2 players take turns to move their adventurers (dice) through a linear dungeon and maximize treasure and fame while trying to make it to the exit without getting caught by the goblins. —description from the designer As part of the 2018 9-Card Nanogame Contest, Goblin Mountain won: 1st place - Best Artwork (34 competitors) 2nd place - Best Overall Game (70 competitors) 2nd place - Best Two Player Game (48 competitors) 2nd place - Best New Designer (33 competitors) 2nd place - Best Written Rules (47 competitors) 3rd place - Best Solitaire Game (25 competitors) 9th place - Most Innovative Mechanic (36 competitors) Components 9 cards 8 six-sided dice (2 orange, 2 yellow, 2 black, 2 blue) 9 cubes (2 orange, 2 yellow, 2 green, 3 blue) 1 pawn (solo mode only)
Goblin Mountain supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Goblin Mountain is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Goblin Mountain for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Goblin Mountain has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Goblin Mountain belongs to these categories: Fantasy and Print & Play. Its main mechanics are Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Goblin Mountain are: Roman Flückiger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Goblin Mountain as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.