
- BGG rank
- BGG #20,886
- BGG rating
- 6.1
Bloodtree Rebellion: Guerilla Warfare on the Planet Somber
- 2 players
- 60 min
- Complexity 2.9/5
- 1979

1976
Rules assistance for Godsfire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Godsfire is a board game released in 1976 for 2–15 players, 300 minutes per game, and ages 12 and up. It was designed by Lynn Willis and its main mechanics are Dice Rolling, Point to Point Movement, and Square Grid.
Godsfire is a space conquest game with politics, government and production rules. Three dimensional movement is simulated by showing multiple levels within each hex, a system later used by Holy War. Published by Metagaming in two versions, the first in a ziplock bag and the second in a box. Later re-published by Task Force Games. Godsfire has counters for up to 8 players in the Metagaming version (the TFG version has counters for 4, but more were available as an expansion). The rules accommodate up to 15 players.
Godsfire supports 2–15 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Godsfire is 300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Godsfire for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Godsfire has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Godsfire belongs to these categories: Economic, Wargame, and Political. Its main mechanics are Dice Rolling, Point to Point Movement, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Godsfire are: Lynn Willis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Godsfire as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.