
- BGG rank
- BGG #2,830
- BGG rating
- 7.0
The Binding of Isaac: Four Souls
- 1–4 players
- 30 min
- Complexity 2.0/5
- 2018

Rules assistance for Gold n' Grog: Maritime Merchants
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gold n' Grog: Maritime Merchants is an expansion for Gold n' Grog released in 2024 for 2–6 players, 45–60 minutes per game, and ages 10 and up. It was designed by Jake A Smith and its main mechanics are Hand Management, Take That, and Push Your Luck.
The winds whisper of untold riches hidden upon the fabled island of Gold n’ Grog, drawing the attention of the cunning Maritime Merchants. These savvy traders have brought forth a treasure trove of their own – a vast array of powerful wares fit for any pirate worth their salt. Will you trade the treasures of Gold n’ Grog for the merchants' wares and claim your place as the wealthiest pirate on the island? —description from the designer
Gold n' Grog: Maritime Merchants supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Gold n' Grog: Maritime Merchants is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gold n' Grog: Maritime Merchants for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gold n' Grog: Maritime Merchants belongs to these categories: Card Game, Pirates, and Expansion for Base-game. Its main mechanics are Hand Management, Take That, and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gold n' Grog: Maritime Merchants are: Jake A Smith. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gold n' Grog: Maritime Merchants as an expansion for Gold n' Grog. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Gold n' Grog to use it. Check that your edition of Gold n' Grog is compatible, as some expansions were revised between editions.