
- BGG rank
- BGG #5,226
- BGG rating
- 6.7
Momiji
- 1–4 players
- 30 min
- Complexity 1.8/5
- 2021

Rules assistance for Golems: Sound and Time
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Golems: Sound and Time is an expansion for Golems released in 2020 for 1–2 players, 20 minutes per game, and ages 14 and up. It was designed by Francesco Testini and its main mechanics are Set Collection and Open Drafting.
Mini expansion that introduces two new Sound Golems that act as wilds for both resources and summoned golems and four new Time Golems that have wilds as resources.
Golems: Sound and Time supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Golems: Sound and Time is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Golems: Sound and Time for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Golems: Sound and Time belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Set Collection and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Golems: Sound and Time are: Francesco Testini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Golems: Sound and Time as an expansion for Golems. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Golems to use it. Check that your edition of Golems is compatible, as some expansions were revised between editions.