
- BGG rank
- BGG #10,686
- BGG rating
- 6.7
Good Cop Bad Cop (Third Edition)
- 4–8 players
- 20–45 min
- Complexity 1.3/5
- 2019

Rules assistance for Good Cop Bad Cop: Equipment Pack #3 – Tower
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Good Cop Bad Cop: Equipment Pack #3 – Tower is an expansion for Good Cop Bad Cop released in 2016 for 3–8 players, 10–20 minutes per game, and ages 12 and up. It was designed by Brian Henk and Clayton Skancke and its main mechanics are Hand Management, Take That, and Player Elimination.
This is a pack of 5 equipment cards and 1 cover assignment originally included in the Dice Tower Season 12 (2016) Kickstarter Campaign. It contains: Earpiece (equipment, 4+): Place this card on the table in front of another player. Anytime that player is investigated, you may also view the integrity card that is viewed. Dispatch Radio (equipment, 4+): Place this card on the table in front of you. Anytime a player investigates you, you choose which face-down integrity card they view. Riot Shield (equipment, 4+): Place this card in front of any player. While this Equipment is in front of them, they may not take the Arm action. If someone shoots them, they are not shot, but they discard this Equipment. Subpoena (equipment, 5+): Place this card in front of another player/ When a gun becomes aimed at the player seated to their left or right, they may immediately investigate that player. Extra Ammo (equipment, 5+): Use this after you drop the gun to immediately take the gun again without revealing an Integrity card. Smuggler (cover assignment, 6+): Red Side: Choose another player. That Player picks up all of their Integrity cards and places them face-down in any arrangement. Purple Side: When you take the Equip action, you do not have to reveal an Integrity card.
Good Cop Bad Cop: Equipment Pack #3 – Tower supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Good Cop Bad Cop: Equipment Pack #3 – Tower is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Good Cop Bad Cop: Equipment Pack #3 – Tower for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Good Cop Bad Cop: Equipment Pack #3 – Tower belongs to these categories: Card Game, Party Game, and Deduction. Its main mechanics are Hand Management, Take That, and Player Elimination. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Good Cop Bad Cop: Equipment Pack #3 – Tower are: Brian Henk and Clayton Skancke. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Good Cop Bad Cop: Equipment Pack #3 – Tower as an expansion for Good Cop Bad Cop. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Good Cop Bad Cop to use it. Check that your edition of Good Cop Bad Cop is compatible, as some expansions were revised between editions.