Go/Stop
BGG rank
BGG #20,196
BGG rating
6.0

Go/Stop

2005

Rules assistance for Go/Stop

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 10 min
  • 9+
  • Complexity 1.0/5

Rules assistant for Go/Stop

What would you like to know?

Answers come from the official rulebook, with the page to check.

Go/Stop is a board game released in 2005 for 2–6 players, 10 minutes per game, and ages 9 and up. It was designed by Taiju Sawada and its main mechanics are Simultaneous Action Selection.

Similar games

About the game

Go/Stop is a quick game that you try to obtain the highest point card (1-10). Everyone start with the set of identical cards (5 go cards and 1 stop card). For every point card flipped from the deck, everyone bids for it simultaneously face down. (Go=you don't want the card. Stop=you want that card) Then goes to the next point card. After 5 turns, the point is resolved. If only one person bid stop. The game is over and we resolve all the other point cards. If none or 2 or more stops, they cancel each other and everyone takes that card back. And keep going until there is only one left. Quick and gives new twist for Raj type game.

Designers

Publishers

  • Japon Brand
  • Late Toccobushi Game Club
  • B2FGames LLC.

Questions and answers

Go/Stop supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.