GOSU 2: Tactics
BGG rank
BGG #6,834
BGG rating
6.9

GOSU 2: Tactics

2012

Rules assistance for GOSU 2: Tactics

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 13+
  • Complexity 2.4/5

Rules assistant for GOSU 2: Tactics

What would you like to know?

Answers come from the official rulebook, with the page to check.

GOSU 2: Tactics is a board game released in 2012 for 2–4 players, 45 minutes per game, and ages 13 and up. It was designed by Kim Satô and its main mechanics are Hand Management and Team-Based Game.

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About the game

In a fantasy world dominated by goblins, when the blood moon rises in the sky, a new war begins and new warlords raise their armies. GOSU 2: Tactics plays like a hybrid of Race for the Galaxy and Magic: The Gathering with each player trying to recruit an army of goblins made up of soldiers, heroes, magicians, and other classes – then swing it into action against the other players. Five clans of goblins are represented on the game cards, with goblins in one of three ranks. To build an army, a player must first recruit level I goblins, then build on those goblins with level II and finally level III. Those higher level goblins can be played only if a lower level goblin is of the same clan, and since goblins of the same clan have similar abilities or powers that mesh well, players tend to specialize in who they recruit to their ranks. Each turn, a player can play a new goblin, use a goblin's power, draw cards, or pass. Many goblins have special powers that come into play when they're recruited, attacked, removed from play, placed with other goblins, and so on. Once all players have passed, the player with the most powerful army wins the battle. Players keep cards in hand from one battle to the next, so laying out all your forces at once can leave you with little to do but get hit in later battles. The first player to win three battles wins the game. While the game play in GOSU2 remains much the same as in GOSU, some changes make it a different game: The game no longer includes activation tokens, which were used to draw cards or activate a goblin's power. All text has been removed from the cards to make them (and the game as a whole) fully multilingual. Goblin abilities are now based on seven symbols, each with a basic and a MAX version. The game includes a new «link» ability. The goblin clans are structured differently. Additionally, all cards are "cold foil" printed to make them shiny. Glitzy goblins – whodathunk?

Designers

Publishers

  • Moonster Games

Questions and answers

GOSU 2: Tactics supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.