Gothic Invasion: Mini Expansion
BGG rating
7.0

Expansion for Gothic Invasion

Gothic Invasion: Mini Expansion

2014

Rules assistance for Gothic Invasion: Mini Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 90 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Gothic Invasion: Mini Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gothic Invasion: Mini Expansion is an expansion for Gothic Invasion released in 2014 for 2–5 players, 90 minutes per game, and ages 12 and up. It was designed by Lefteris Iroglidis (Λευτέρης Ηρωγλίδης) and Alexander Boucharelis and its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.

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About the game

Gothic Invasion Mini Expansion contains one new Gothic leader (Farnobius) tile, plus its individual board for use in Gothic Invasion and 8 Special Ability Tokens for the Leaders. The Goth player must choose which Leader to use at the beginning of the game: Saphrax or Farnobius. Farnobius's unique trait allows him to draw four cards each season and after looking at them to discard one. The eight special ability tokens (four per faction) are used instead of playing a card and are one time use only. They are distributed at the beginning of the game either randomly or by player assign (players must decide).

Questions and answers

Gothic Invasion: Mini Expansion supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.