
- BGG rank
- BGG #460
- BGG rating
- 7.4
Blood Bowl: Team Manager – The Card Game
- 2–4 players
- 60–120 min
- Complexity 2.4/5
- 2011

1998
Rules assistance for Gran Gol
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gran Gol is a board game released in 1998 for 2 players, 20 minutes per game, and ages 8 and up. It was designed by Pierpaolo Turitto and Giacomo Mearelli and its main mechanics are Hand Management.
OBJECT OF THE GAME Grangol is a simulation of a football match between two teams. The ultimate goal here as in any football match is to score more goals than your opponent! Actions alternate between players.First they attack and then defend using cards. PLAYING THE GAME The player draws a card and gets ready to play a card. In each turn you draw one more card and play one card unless specified otherwise in the text of the card played. The first player is the attacker.If he loses the ball do to a card played by the defender he is in turn defending. There are 5 "Field" cards which represent the playing field in sections (2 areas, 2 three-quarter, 1 midfield). When one player makes a successful action (both attack and defense), this section turns the field immediately in front of her with arrows in his favor, to indicate that this is now in that section of the field. DURATION OF THE GAME The game is divided into two parts, each time ends as soon as you turn the "recovery" card or when a deck is depleted Between the first and the second Half cautions and dismissals will be reset.
Gran Gol supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Gran Gol is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gran Gol for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gran Gol has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Gran Gol belongs to these categories: Card Game and Sports. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gran Gol are: Pierpaolo Turitto and Giacomo Mearelli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gran Gol as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.