Great War Spearhead
BGG rating
7.3

Expansion for Spearhead

Great War Spearhead

2002

Rules assistance for Great War Spearhead

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 2 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Great War Spearhead

What would you like to know?

Answers come from the official rulebook, with the page to check.

Great War Spearhead is an expansion for Spearhead released in 2002 for 2–4 players, 2 minutes per game, and ages 12 and up. It was designed by Arty Conliffe and Shawn Taylor and its main mechanics are Simultaneous Action Selection and Simulation.

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About the game

Great War Spearhead does require ownership of Spearhead to play it. Units are companies, as armies were much larger in WWI. The scale is 1/285 or 15mm. The rules may be used for Russo-Japanese War actions as well. ToEs are included for all major (and many minor) WWI countries. Special rules allow for realistic portrayal of trench warfare, pre-battle bombardments, and use of gas. Expands: Spearhead

Questions and answers

Great War Spearhead supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.