Great Western Railway Game
BGG rank
BGG #28,474
BGG rating
5.0

Great Western Railway Game

1985

Rules assistance for Great Western Railway Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 8+
  • Complexity 1.0/5

Rules assistant for Great Western Railway Game

What would you like to know?

Answers come from the official rulebook, with the page to check.

Great Western Railway Game is a board game released in 1985 for 2–6 players, 90 minutes per game, and ages 8 and up. It was designed by Leslie Scott and Sara Finch and its main mechanics are Set Collection and Trading.

Similar games

About the game

The Great Western Railway (GWR) was one of the earliest railway companies, founded 1835, and built largely by the great British engineer Isambard Kingdom Brunel. It ran from London to the West Country & Wales, and was nicknamed God's Wonderful Railway. This game was produced as a 150th anniversary edition by Gibson Games (and re-issued later) and has a jigsaw board showing the rail network and a deck of 80 cards in coloured sets. Players move their tokens around the main lines and branch lines, collecting, swapping and forfeiting cards to get sets. Movement is determined only by the lines and junctions. The rules say the game was inspired by a railwayman Richard Morris, but the board shows copyright Sara Finch & Leslie Scott. 5,000 copies were made, each with a serial number on the rulebook. A subsequent print run was not numbered and had a few minor changes to the rules.

Categories

Publishers

  • Gibsons

Questions and answers

Great Western Railway Game supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.