
- BGG rank
- BGG #28,004
- BGG rating
- 5.5
ツクル10テン(Tsukuru Ten Ten)
- 2–4 players
- 20–30 min
- Complexity 1.0/5
- 2024

2022
Rules assistance for Grim Reaper Preschool
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Grim Reaper Preschool is a board game released in 2022 for 2–4 players, 20–30 minutes per game, and ages 8 and up. It was designed by かぶきけんいち (Kenichi Kabuki) and its main mechanics are Set Collection and Trick-taking.
Grim Reaper Preschool / 死神プリスクール is a trick-taking game in which players take on the role of preschool teachers who are gathering their students. It is a "must-follow" game, but players can follow either the lead suit or the rank of the card. If played cards are all of the same color, the highest number played wins the trick; if at least one played card is of the same rank, then the lowest number played wins. In the event of a tie for high or low, the later played card wins. (If no one follows the lead card, the first player wins the trick.) The winner of the trick collects all played cards, then leads the next trick. Once all the tricks have been played, players score for collecting consecutive cards in a suit as well as for collecting four or two of the same rank. (The Japanese equivalent for "grim reaper" is "死神", or "Shinigami", a word that includes the numbers 4 ("shi") and 2 ("ni"), which is what makes them special in this game.) Collect no tricks, and you receive the best score possible for a round. After a series of rounds, whoever has the most points wins.
Grim Reaper Preschool supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Grim Reaper Preschool is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Grim Reaper Preschool for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Grim Reaper Preschool has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Grim Reaper Preschool belongs to these categories: Card Game. Its main mechanics are Set Collection and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Grim Reaper Preschool are: かぶきけんいち (Kenichi Kabuki). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Grim Reaper Preschool as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.