Grinivil
BGG rank
BGG #6,141
BGG rating
8.1

Grinivil

2026

Rules assistance for Grinivil

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90–150 min
  • 14+
  • Complexity 3.7/5

For 2 players

Rules assistant for Grinivil

What would you like to know?

Answers come from the official rulebook, with the page to check.

Grinivil is a board game released in 2026 for 2–6 players, 90–150 minutes per game, and ages 14 and up. It was designed by Rudy Priecinsky and its main mechanics are Dice Rolling, Area Majority / Influence, and Variable Set-up.

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About the game

Build Grinivil together, but win! Players compete and collaborate to build a modern town and fulfill its residents' desires. Players take turns on the TAR (Time Action Ring) ring. Each turn a player performs takes a different time. All competing developers feel the impact of your actions and vice versa. Players buy land, plant trees, build roads and develop the town. Effectively gain resources and construct houses, schools, shops, and other facilities wanted by Grinivil residents. Some future inhabitants are open about their wishes for their living space. The desires of others remain hidden. To be successful, you must timely choose the proper actions, work with other developers and cunningly guide them to do what you want. Or better to say, what you think suits the modern and eco-oriented Grinivil the best. You earn money and success victory points depending on how skillfully you develop a Grinivil. —description from the publisher

Questions and answers

Grinivil supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.