Guderian's Blitzkrieg II
BGG rank
BGG #5,241
BGG rating
8.1

Guderian's Blitzkrieg II

2001

Rules assistance for Guderian's Blitzkrieg II

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 4500 min
  • 12+
  • Complexity 4.4/5

For 1 player

Rules assistant for Guderian's Blitzkrieg II

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Answers come from the official rulebook, with the page to check.

Guderian's Blitzkrieg II is a board game released in 2001 for 1–6 players, 4,500 minutes per game, and ages 12 and up. It was designed by Dean Essig and its main mechanics are Dice Rolling, Variable Set-up, and Hexagon Grid.

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About the game

Guderian's Blitzkrieg II: Depicts the German drive to capture Moscow in the fall of 1941 (Operation Typhoon) and the first Russian Winter Counteroffensive. Army Group Center during the swing period of WW2 in the East. This game covers the action from its popular predecessor Guderian's Blitzkrieg (1992), which led the way in Operational Combat System, and adds all the action from Lake Ilmen south to Voronezh from Oct. 41 and the last drives of Barbarossa until the Spring of 1943 and the preparations for Kursk. Not only does this game cover all the action in Army Group Center, it does this during the critical period of the war while the Russians are perfecting their operational craft. Additionally, players can try for Moscow in 1942 instead of going south to Stalingrad! They can do this either by a full-scale offensive or by using the actual German deception plan as in the real orders for 1942's Summer Campaign. Multiple scenarios allow players to explore this widely overlooked portion of the Eastern Front, to include Operation Mars. Game Scale: Game Turn: Half-week Hex: 5 miles / 8 Km Units: Battalion to Army 2011 Edition Game Inventory: Three 22 x 34" maps (Maps A, B & C) Four 14 x 22" maps (Maps D, E, F & 'Moscow Blow Up) Ten dual-side printed countersheets (2,800 1/2" counters) One 48-page OCS rules booklet One 24-page game specific rules booklet One 96-page scenario booklet One 24-page German Booklet One 24-page Russian Booklet Two 4-page Charts & Tables Player Aid Folders Two 6-sided dice 2001 Edition Game Inventory (from rulebook): 1x OCS Series Rulebook (v3.0) 1x Game Specific Rulebook 2x OCS Charts & Tables booklets 2x Dice (one red, one white) 3x 22x34” Maps 4x 22x14” Maps (includes Moscow Blowup) 2x 6.5x11” Player Aids (one Russian, one German) 2x 6.5x11” Player Aids (two identical common sheets) 10x 280-counter countersheets 1x 140-counter countersheet (from the box)

Designers

Publishers

  • Multi-Man Publishing
  • The Gamers

Questions and answers

Guderian's Blitzkrieg II supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.