
- BGG rank
- BGG #15
- BGG rating
- 8.6
Slay the Spire: The Board Game
- 1–4 players
- 30–150 min
- Complexity 2.9/5
- 2024

2014
Rules assistance for Guerra De Mitos V
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Guerra De Mitos V is a board game released in 2014 for 2–6 players, 40 minutes per game, and ages 10 and up. Its main mechanics are Deck, Bag, and Pool Building.
Guerra de Mitos V (The Celtic Pact) is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each expansion increases both the number of available mythologies and the game possibilities. All expansions can be played on its own. The game contains 150 cards between Celtics and reinforcements for other GDM packs. Celtic Pact includes 6 pantheons (cards that define your game strategy) + 33 cards for the gods deck (which includes characters, events and resources) + 40 cards for the designs deck (actions, equipment and summonings) and reinforcements to 150 new cards for GDM. Each player needs to build his own deck of at least 51 cards (1 pantheon / 20 gods / 30 designs) of his choice, and each installment increases the diversity of characters, actions and strategies you can use in order to achieve victory. Each player has to bring into play the cards his oracles offer him and play actions from the designs deck both in the influence phase (where the gods plan from their pantheon) and in the confrontation phase (where the characters who decide to go to battle fight to decrease the opponent’s power) to obtain supremacy or consign the opponent to oblivion. Integrates with: Myths at War
Guerra De Mitos V supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Guerra De Mitos V is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Guerra De Mitos V for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Guerra De Mitos V has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Guerra De Mitos V belongs to these categories: Card Game. Its main mechanics are Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Guerra De Mitos V as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.