
- BGG rank
- BGG #16,412
- BGG rating
- 7.6
Guerra De Mitos II
- 2–6 players
- 20 min
- Complexity 2.3/5
- 2013

Rules assistance for Guerra de Mitos VII: La segunda Gran Guerra
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Guerra de Mitos VII: La segunda Gran Guerra is an expansion for Myths at War released in 2015 for 2 players, 40 minutes per game, and ages 10 and up. It was designed by Francisco Gallego Arredondo and its main mechanics are Deck, Bag, and Pool Building.
Guerra de Mitos V (La segunda Gran Guerra) is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each expansion increases both the number of available mythologies and the game possibilities. The game contains 150 cards to boost each and every mythology published so far. Each player needs to build his own deck of at least 51 cards (1 pantheon / 20 gods / 30 designs) of his choice, and each installment increases the diversity of characters, actions and strategies you can use in order to achieve victory. Each player has to bring into play the cards his oracles offer him and play actions from the designs deck both in the influence phase (where the gods plan from their pantheon) and in the confrontation phase (where the characters who decide to go to battle fight to decrease the opponent’s power) to obtain supremacy or consign the opponent to oblivion.
Guerra de Mitos VII: La segunda Gran Guerra supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Guerra de Mitos VII: La segunda Gran Guerra is 40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Guerra de Mitos VII: La segunda Gran Guerra for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Guerra de Mitos VII: La segunda Gran Guerra belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Guerra de Mitos VII: La segunda Gran Guerra are: Francisco Gallego Arredondo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Guerra de Mitos VII: La segunda Gran Guerra as an expansion for Myths at War. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Myths at War to use it. Check that your edition of Myths at War is compatible, as some expansions were revised between editions.