Guildlands: Messenger's Guild Expansion
BGG rating
7.3

Expansion for Guildlands

Guildlands: Messenger's Guild Expansion

2025

Rules assistance for Guildlands: Messenger's Guild Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–7 players
  • 45–90 min
  • 10+

Rules assistant for Guildlands: Messenger's Guild Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Guildlands: Messenger's Guild Expansion is an expansion for Guildlands released in 2025 for 2–7 players, 45–90 minutes per game, and ages 10 and up. It was designed by Kedric Winks and Ken Boyter and its main mechanics are Variable Player Powers, Tile Placement, and Pattern Building.

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About the game

Thornshire’s Queen has decided that she shall invite the Messenger's Guild to assist in the recreation of The capital city of Ferrum’s Ford. As the Messengers Guild, it is your duty to ensure that the Queen is always well informed of all that happens within her realm. Like the other Guilds in the base game, the Messenger's Guild has unique goals and scoring conditions. The Messenger's Guild can be used to expand Guildlands to a 7 player game. —description from the publisher

Questions and answers

Guildlands: Messenger's Guild Expansion supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.