
- BGG rating
- 6.8
Guilds of Cadwallon: 5 to 8 Player Expansion
- 2–8 players
- 60 min
- Complexity 1.8/5
- 2013

2013
Rules assistance for Guilds of Cadwallon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Guilds of Cadwallon is a board game released in 2013 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Gaëtan Beaujannot and Charles Chevallier and its main mechanics are Set Collection, Area Majority / Influence, and Tile Placement.
Commerce and Conflict in the City of Thieves In the Free City of Cadwallon, a constant shadowy struggle for power simmers just below the surface of the seemingly peaceful city. Mighty guilds constantly vie for power, influence, and control. Using your influence and instincts, can you turn the neverending struggle for power between the guilds to your advantage? Take control of the famous City of Thieves set in the Confrontation universe! Guilds of Cadwallon is a fast, tactical board game in which 2-8 players try to accumulate as many Guild Points as possible by using their agents to control city districts, with a randomized 3x3 square of cards (4x4 or 5x5 depending on the number of players) representing the city over several rounds.
Guilds of Cadwallon supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Guilds of Cadwallon is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Guilds of Cadwallon for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Guilds of Cadwallon has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Guilds of Cadwallon belongs to these categories: Fantasy. Its main mechanics are Set Collection, Area Majority / Influence, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Guilds of Cadwallon are: Gaëtan Beaujannot and Charles Chevallier. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Guilds of Cadwallon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.