
- BGG rank
- BGG #7,712
- BGG rating
- 7.5
Guilty: Houston 2015
- 1–99 players
- 180–240 min
- Complexity 2.0/5
- 2024

2024
Rules assistance for Guilty: Monaco 1955
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Guilty: Monaco 1955 is a board game released in 2024 for 1–99 players, 180–240 minutes per game, and ages 12 and up. It was designed by Yohan Servais and Xavier Taverne and its main mechanics are Deduction, Cooperative Game, and Solo / Solitaire Game.
In this second entry in the Guilty series (after Guilty: Houston 2015), you will lead the investigation in a game with chillingly realistic details! "Damn it, has he forgotten me or what!?" Worried, you take a few steps towards the harbor, leaving the mechanics in the paddock behind. The Prince isn't the kind of man to bail out. Admittedly, your promotion to lieutenant-colonel of the Monaco Carabinieri is nothing more than a golden early retirement, but after twenty years in homicide, your cop instincts are intact: something's going on this morning. Something that's likely to make far more noise than the fury of the Formula 1 Grand Prix. In Guilty: Monaco 1955, which leads will you follow in this labyrinth of lies, false trails and shocking revelations? Each card you play brings you closer to the truth, but also closer to danger. In this game where every detail counts, you'll have to fit the puzzle pieces together while keeping an eye on the clock. Because, yes, your time is running out! At every moment, the hourglass of justice runs out, and the choices you make have irreversible consequences. Will you be the methodical investigator who follows the evidence to the end, or the instinctive one who takes calculated risks to nail the culprit? And beware: any misstep could lead you down a blind alley, or even worse. You can assume the consequences of your choices or bitterly regret them.
Guilty: Monaco 1955 supports 1–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Guilty: Monaco 1955 is 180–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Guilty: Monaco 1955 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Guilty: Monaco 1955 has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Guilty: Monaco 1955 belongs to these categories: Deduction and Murder / Mystery. Its main mechanics are Deduction, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Guilty: Monaco 1955 are: Yohan Servais and Xavier Taverne. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Guilty: Monaco 1955 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.