Gunboat Diplomacy
BGG rating
3.0

Expansion for The Sword and the Flame

Gunboat Diplomacy

1999

Rules assistance for Gunboat Diplomacy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 90 min
  • 12+

Rules assistant for Gunboat Diplomacy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gunboat Diplomacy is an expansion for The Sword and the Flame released in 1999 90 minutes per game and ages 12 and up. It was designed by Patrick Wilson and Bob Duncan and its main mechanics are Dice Rolling.

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About the game

From the Second Edition Introduction With the publication of this booklet, the Colonial War Games "Trinity" of The Sword and the Flame, The Sword and the Flame: The Sun Never Sets. and Gunboat Diplomacy is now complete. From the Introduction Originally developed by Mr. Bob Duncan in 1991 and demonstrated by him at various conventions around the country, Gunboat Diplomacy is a charming combination of wargame simplicity and, atmosphere, and utility. Mr. Duncan generously provided his game gratis to players while happily engaged in building his own model gunboats and conducting games we can only envy--or emulate. The original rules were designed for battles between 25mm gunboats, mostly scratchbuilt. Specific rules for determining the full game details such as crew size, turning capacities, speed, when to make "Special Hit" checks, etc., have been added to the original rules. Gunboat Diplomacy is a game played with ship models, either commercially produced or scratchbuilt by the players themselves. The game has been specifically designed to link with The Sword and the Flame: The Sun Never Sets and/or The Sword and the Flame. However, this is a "stand alone" wargame system requiring only the rules and components included or described in order to play.

Mechanics

Publishers

  • (Web published)
  • And That's The Way It Was...

Questions and answers

The listed playing time for Gunboat Diplomacy is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.