
- BGG rank
- BGG #9,868
- BGG rating
- 6.2
Side Quest
- 1–4 players
- 20–120 min
- Complexity 1.8/5
- 2016

Rules assistance for Gunship: Crewmates!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gunship: Crewmates! is an expansion for Gunship: First Strike! released in 2012 for 2–4 players, 30 minutes per game, and ages 13 and up. It was designed by Steve A. Wood and its main mechanics are Hand Management, Push Your Luck, and Area Movement.
Gunship: Crewmates! is an expansion featuring crewmates designed by 18 lucky backers of the original kickstarter campagin. These new recruits will enter your game and add their skills to your battles. But watch out, the Gunship universe is a very dangerous place and Crewmates don't last forever. If you lose a ship carrying a Crewmate in Campaign Play, you can never use them again! Never fear - there will always be new recruits to take their place, or you COULD skip this rule when we're not looking...
Gunship: Crewmates! supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Gunship: Crewmates! is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gunship: Crewmates! for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gunship: Crewmates! belongs to these categories: Card Game, Dice, and Science Fiction. Its main mechanics are Hand Management, Push Your Luck, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gunship: Crewmates! are: Steve A. Wood. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gunship: Crewmates! as an expansion for Gunship: First Strike!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Gunship: First Strike! to use it. Check that your edition of Gunship: First Strike! is compatible, as some expansions were revised between editions.