
- BGG rank
- BGG #88
- BGG rating
- 8.0
Star Wars: Imperial Assault
- 2–5 players
- 60–120 min
- Complexity 3.3/5
- 2014

Rules assistance for Halo: Flashpoint – Fireteam Cerberus Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Halo: Flashpoint – Fireteam Cerberus Pack is an expansion for Halo: Flashpoint released in 2025 for 2 players, 30–90 minutes per game, and ages 14 and up. Its main mechanics are Dice Rolling, Square Grid, and Grid Movement.
Stand ready to defend our worlds at all costs with Fireteam Cerberus. Expand your Halo: Flashpoint experience with this pack of additional Spartans equipped with Mark V [B] armour and new starting loadouts! Fireteam Cerberus is comprised of four new Spartans: CQB - A close-quarters battler armed with the fearsome Grav Hammer Gungnir - A tough, ranged specialist armed with an M319 Grenade Launcher, which has multiple ammo options HAZOP - A mobile soldier with flight ability armed with a Spike Rifle, which can be used both at range and in close combat JFO - A support specialist armed with an H615 Target Locator to rain orbital missile strikes onto the battlefield
Halo: Flashpoint – Fireteam Cerberus Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Halo: Flashpoint – Fireteam Cerberus Pack is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Halo: Flashpoint – Fireteam Cerberus Pack for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Halo: Flashpoint – Fireteam Cerberus Pack belongs to these categories: Wargame, Video Game Theme, and Miniatures. Its main mechanics are Dice Rolling, Square Grid, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Halo: Flashpoint – Fireteam Cerberus Pack as an expansion for Halo: Flashpoint. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Halo: Flashpoint to use it. Check that your edition of Halo: Flashpoint is compatible, as some expansions were revised between editions.