Halo: Flashpoint – Fireteam Cerberus Pack
BGG rating
7.8

Expansion for Halo: Flashpoint

Halo: Flashpoint – Fireteam Cerberus Pack

2025

Rules assistance for Halo: Flashpoint – Fireteam Cerberus Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30–90 min
  • 14+

Rules assistant for Halo: Flashpoint – Fireteam Cerberus Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Halo: Flashpoint – Fireteam Cerberus Pack is an expansion for Halo: Flashpoint released in 2025 for 2 players, 30–90 minutes per game, and ages 14 and up. Its main mechanics are Dice Rolling, Square Grid, and Grid Movement.

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About the game

Stand ready to defend our worlds at all costs with Fireteam Cerberus. Expand your Halo: Flashpoint experience with this pack of additional Spartans equipped with Mark V [B] armour and new starting loadouts! Fireteam Cerberus is comprised of four new Spartans: CQB - A close-quarters battler armed with the fearsome Grav Hammer Gungnir - A tough, ranged specialist armed with an M319 Grenade Launcher, which has multiple ammo options HAZOP - A mobile soldier with flight ability armed with a Spike Rifle, which can be used both at range and in close combat JFO - A support specialist armed with an H615 Target Locator to rain orbital missile strikes onto the battlefield

Questions and answers

Halo: Flashpoint – Fireteam Cerberus Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.