
- BGG rank
- BGG #6,109
- BGG rating
- 7.6
Incursion
- 1–2 players
- 120 min
- Complexity 2.8/5
- 2009

Rules assistance for Halo: Flashpoint – Noble Team Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Halo: Flashpoint – Noble Team Expansion is an expansion for Halo: Flashpoint released in 2026 for 2 players, 30–90 minutes per game, and ages 14 and up. Its main mechanics are Dice Rolling, Square Grid, and Grid Movement.
The Noble Team Expansion features six Legendary Character miniatures made from high-detail MasterCraft™ Resin, and includes all their Character and Special Order Reference cards. The team is comprised of: > Carter-A259 (Noble One) > Kat-B320 (Noble Two) > Jun-A266 (Noble Three) > Emile-A239 (Noble Four) > Jorge-052 (Noble Five) > Spartan-B312 (Noble Six) The expansion also includes a pair of UNSC Man Cannons to launch your Fireteam across the combat zone! These hand-cast scenery pieces feature in brand new scenarios contained within the included Noble Team Expansion booklet. The Noble Team Expansion Booklet introduces the new double-mat game format to Halo: Flashpoint, complete with new rules and scenarios. These can be played by either combining two single Halo: Flashpoint boards or mats, or on the new double-size Reach neoprene gaming mat.
Halo: Flashpoint – Noble Team Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Halo: Flashpoint – Noble Team Expansion is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Halo: Flashpoint – Noble Team Expansion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Halo: Flashpoint – Noble Team Expansion belongs to these categories: Wargame, Video Game Theme, and Miniatures. Its main mechanics are Dice Rolling, Square Grid, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Halo: Flashpoint – Noble Team Expansion as an expansion for Halo: Flashpoint. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Halo: Flashpoint to use it. Check that your edition of Halo: Flashpoint is compatible, as some expansions were revised between editions.