
- BGG rank
- BGG #22,428
- BGG rating
- 6.3
VI Against Rome
- 1–2 players
- 60–600 min
- Complexity 2.4/5
- 1994

1991
Rules assistance for Hannibal: The Second Punic War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
Hannibal: The Second Punic War is a board game released in 1991 for 2 players, 180–300 minutes per game, and ages 12 and up. It was designed by John Sutcliffe and its main mechanics are Dice Rolling, Point to Point Movement, and Simulation.
"Hannibal: The Second Punic War", is a two-player wargame that covers the conflict between Carthage and Rome, during the period of 218 to 195 B.C.. The Carthaginians, under the military leadership of their general, Hannibal, marched into Italy and won several battle. The Romans, meanwhile, built up their strength and eventually counterattacked, leading to a Roman victory. The game shows the difference between the two military systems, the Carthaginians start out with better leaders, but the Romans have a greater population to build armies from. The game map represents countries of the Western Mediterranean area in which the war actually took place. Each turn represents one year. During each turn, there is in sequence a Diplomacy Segment, a Carthaginian turn and a Roman turn. Basic and Advanced Rules allow customization of gameplay. Strategic movement is performed on the map. When armies engage each other, they are transferred to a Battleboard, which allows for army field positioning and tactical combat. Amphibious Assaults, Recruiting and Promotion on the March, Siege Assault, Naval Combat and Interception, and Neutrals are all part of the basic rules. Tactical Superiority, Roman Battlefield relief, Supply and Attrition, Land Units in naval combat, Limited Intelligence, Blockade, and special rules for Syracuse are Advanced rules. Originally published by Decision Games (I) in Strategy & Tactics magazine #141. Game Scale: Turn: 1 year Map: Point-to-Point Units: 1,500 to 10,000 men, 25-50 warships Game Inventory: One 22 x 34" full color mapsheet One dual-side printed countersheet (200 1/2" counters) One 20-page Hannibal: The Second Punic War rules booklet Complexity: Medium Solitaire Suitability: Medium Players: 1 or more Playing Time: 3-5 Hours Players will have to provide one 6-sided die
Hannibal: The Second Punic War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Hannibal: The Second Punic War is 180–300 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hannibal: The Second Punic War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hannibal: The Second Punic War has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hannibal: The Second Punic War belongs to these categories: Wargame, Nautical, and Ancient. Its main mechanics are Dice Rolling, Point to Point Movement, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hannibal: The Second Punic War are: John Sutcliffe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hannibal: The Second Punic War as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.