Harpoon Naval Review 2003
BGG rating
7.0

Expansion for Harpoon 4: Modern Tactical Naval Warfare

Harpoon Naval Review 2003

2003

Rules assistance for Harpoon Naval Review 2003

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 180 min

Rules assistant for Harpoon Naval Review 2003

What would you like to know?

Answers come from the official rulebook, with the page to check.

Harpoon Naval Review 2003 is an expansion for Harpoon 4: Modern Tactical Naval Warfare released in 2003 for 2–3 players and 180 minutes per game. It was designed by Dave Schueler, Larry Bond, and Jay Wissmann and its main mechanics are Dice Rolling, Paper-and-Pencil, and Simulation.

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About the game

From the Clash of Arms Games web 2003 Harpoon Naval Review contents. Scenarios: * Cuban Connection - US Coast Guard vs. Cuban Navy * One size fits all? - Dutch ASW carrier group vs. Soviet SAG & submarines * Indian Ocean Escort - NATO task group vs. Soviet submarine * Operation Constrictor - Indian submarines vs. escorted MPS-2 * Eastern Exercise - PRC vs. Vietnam * Little Wars: Myanmar and Thailand - Myanmar vs. Thailand * Little Wars: Guyana and Surinam - Guyana vs. Surinam * Send in the Marines! - US Expeditionary Strike Group 1 vs. Iranians Articles: * Street fighter on trial (littoral combat) * Australia's Navy in the 21st century * China's next generation * Keeping the US out of the Gulf * Don't sink this sub! Game related articles: * Variable damage in Harpoon 4 * Weapon mount arcs vs. Directors arcs * Rules and Annex errata * 56 Harpoon Form 10s for several scenarios. * 16 Harpoon Form 20s for several scenarios * Naval counters on the back of the page (need to be cut and mounted)

Questions and answers

Harpoon Naval Review 2003 supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.