
- BGG rank
- BGG #98
- BGG rating
- 7.8
Five Tribes: The Djinns of Naqala
- 2–4 players
- 40–80 min
- Complexity 2.8/5
- 2014

Rules assistance for Hawaii: Kamapua'as Gunst
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Hawaii: Kamapua'as Gunst is an expansion for Hawaii released in 2012 for 2–5 players, 90 minutes per game, and ages 13 and up. It was designed by Greg Daigle and its main mechanics are Modular Board and Worker Placement.
A Spielbox expansion for Hawaii. It adds a new God Kamapua'a (2 tiles) and 2 new islands as well as new fish/price chips and a 2 VP spear marker. Kamapua'a: Frontside: One fruit per turn; At game end, 2 VP per permanent fish tile. Backside: Two fruit per turn; At game end, 4 VP per permanent fish tile. New island: One fruit, foot, shell and VP each New permanent fish tiles: Replace the 5 and 6 tiles in the bag. If you fish one of the permanent tiles you keep it and have 2 fish every round. Replace it with a 5 or 6 tile in the bag. 2 VP tile: Place in first pass place in last round.
Hawaii: Kamapua'as Gunst supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Hawaii: Kamapua'as Gunst is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Hawaii: Kamapua'as Gunst for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Hawaii: Kamapua'as Gunst has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Hawaii: Kamapua'as Gunst belongs to these categories: Expansion for Base-game. Its main mechanics are Modular Board and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Hawaii: Kamapua'as Gunst are: Greg Daigle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Hawaii: Kamapua'as Gunst as an expansion for Hawaii. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Hawaii to use it. Check that your edition of Hawaii is compatible, as some expansions were revised between editions.