
- BGG rank
- BGG #17,210
- BGG rating
- 6.6
Heavy Gear Tactical
- 2 players
- 180 min
- Complexity 3.0/5
- 1998

Rules assistance for Heavy Gear Fighter, Booster I Card Set
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Heavy Gear Fighter, Booster I Card Set is an expansion for Heavy Gear Fighter released in 1995 for 2 players, 10 minutes per game, and ages 12 and up. It was designed by Jean Carrières and its main mechanics are Variable Player Powers and Action Points.
A set of 12 new cards which expands the Heavy Gear Fighter base game. According to the description when published, these card are more powerful than those in the regular deck. The theme is power and performance, thus the name Booster The 12 cards are: * Multi (in three colors) * Enhanced * Explosive * Malfunction * False Alarm * Heavy Rocket Pod * Extended Range * Tactical Linkup * Nitro Charger Two copies of this set was included in the periodical White Wolf Inphobia issue 52.
Heavy Gear Fighter, Booster I Card Set supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Heavy Gear Fighter, Booster I Card Set is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Heavy Gear Fighter, Booster I Card Set for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Heavy Gear Fighter, Booster I Card Set belongs to these categories: Card Game, Fighting, and Science Fiction. Its main mechanics are Variable Player Powers and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Heavy Gear Fighter, Booster I Card Set are: Jean Carrières. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Heavy Gear Fighter, Booster I Card Set as an expansion for Heavy Gear Fighter. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Heavy Gear Fighter to use it. Check that your edition of Heavy Gear Fighter is compatible, as some expansions were revised between editions.