Heavy Gear Fighter, Booster I Card Set
BGG rating
8.0

Expansion for Heavy Gear Fighter

Heavy Gear Fighter, Booster I Card Set

1995

Rules assistance for Heavy Gear Fighter, Booster I Card Set

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 10 min
  • 12+

Rules assistant for Heavy Gear Fighter, Booster I Card Set

What would you like to know?

Answers come from the official rulebook, with the page to check.

Heavy Gear Fighter, Booster I Card Set is an expansion for Heavy Gear Fighter released in 1995 for 2 players, 10 minutes per game, and ages 12 and up. It was designed by Jean Carrières and its main mechanics are Variable Player Powers and Action Points.

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About the game

A set of 12 new cards which expands the Heavy Gear Fighter base game. According to the description when published, these card are more powerful than those in the regular deck. The theme is power and performance, thus the name Booster The 12 cards are: * Multi (in three colors) * Enhanced * Explosive * Malfunction * False Alarm * Heavy Rocket Pod * Extended Range * Tactical Linkup * Nitro Charger Two copies of this set was included in the periodical White Wolf Inphobia issue 52.

Publishers

  • White Wolf Publishing, Inc.
  • Dream Pod 9

Questions and answers

Heavy Gear Fighter, Booster I Card Set supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.